Redgar

An ex-soldier, Redgard now serves as a mercenary adventurer with the Human Alliance

Description:

== Created Using Wizards of the Coast D&D Character Builder ==
Redgar, level 1
Human, Fighter (Weaponmaster)
Fighter Option: Combat Superiority
Fighter Talents Option: Brawler Style
Human Power Selection Option: Bonus At-Will Power
Theme: Mercenary

FINAL ABILITY SCORES
STR 18, CON 16, DEX 12, INT 8, WIS 12, CHA 10

STARTING ABILITY SCORES
STR 16, CON 16, DEX 12, INT 8, WIS 12, CHA 10

AC: 18 Fort: 19 Ref: 12 Will: 12
HP: 31 Surges: 12 Surge Value: 7

TRAINED SKILLS
Athletics +9, Endurance +8, Heal +6, Intimidate +5

UNTRAINED SKILLS
Acrobatics +1, Arcana –1, Bluff +0, Diplomacy +0, Dungeoneering +1, History –1, Insight +1, Nature +1, Perception +1, Religion –1, Stealth +1, Streetwise +0, Thievery +1

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Mercenary Attack: Takedown Strike
Fighter Attack: Combat Challenge
Fighter Attack 1: Dual Strike
Fighter Attack 1: Grappling Strike
Fighter Attack 1: Knockdown Assault
Fighter Attack 1: Takedown Attack
Fighter Attack 1: Seize and Stab

FEATS
Level 1: Pin Down
Level 1: Inescapable Hold

ITEMS
Khopesh x1
Spiked gauntlet x2
Scale Armor x1
Adventurer’s Kit
Javelin
== End ==

Bio:

After his gruelling years of service in the army, he has retired and now works as a mercenary. He enjoys the sport of combat, and likes to test his mettle against his enemies. He is no-nonsense, brash, cocky, a womanizer, and has a hot temper. He is also loyal to his friends, and respects them.

Redgar

Human Alliance Tre11is